t-rex2 3ds max, BodyPaint, HDR Shop, VRay, ZBrush May 2006
sufficient the time I started to create a rough draft of a model of tyranossaurus rex, then I decided to place in practical , t-rex was developed in 3ds max, I used the technique of bump with displacement created in z-brush, the texture was developed in the Body paint, and renderizado with vray.